Legends Of Tomorrow Season 3 Episode 8 Download UPDATED

Legends Of Tomorrow Season 3 Episode 8 Download

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  • 2018-01-11T01:00:00Zdue south at 2018-01-11T01:00:00Z on The CW
  • 2016-01-22T01:00:00Z
  • 42 mins
  • 3 days, 4 hours, 3 mins (109 episodes)
  • United States
  • English
  • Warner Bros. Television + 3 more, Bonanza Productions, Berlanti Productions, DC Entertainment
  • Drama, Action, Adventure, Fantasy, Science Fiction, Superhero

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When heroes alone are not enough ... the earth needs legends. Having seen the futurity, ane he will badly endeavor to foreclose from happening, fourth dimension-traveling rogue Rip Hunter is tasked with assembling a disparate grouping of both heroes and villains to confront an unstoppable threat — one in which not but is the planet at stake, but all of fourth dimension itself. Can this canaille team defeat an immortal threat unlike anything they have ever known?

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115 episodes

An in-depth look at the origin stories of the heroes and villains of the highly-anticipated new series, DC's Legends of Tomorrow. Featuring show clips and interviews from "Legends," Pointer and The Wink executive producers Greg Berlanti, Marc Guggenheim, Andrew Kreisberg, Phil Klemmer, and Wendy Mericle, "Their Time is Now" introduces viewers to the immortal madman Vandal Cruel, the time primary Rip Hunter, and the motley band of heroes and rogues he assembles to endeavor to salve the future of humanity: Hawkman, Hawkgirl, White Canary, The Cantlet, Firestorm, Helm Cold, and Heat Wave.

The new squad protecting the future only landed at Comic-Con®. Get a expect at season 2 of DC'southward Legends Of Tomorrow, premiering October 13 on The CW!

Unicorns, encores and aliens…oh my! The Legends take encountered a mess of creatures, villains and time periods over the course of the show, and you, the fans, take been on this wild ride right along with them. Join the cast and producers of DC's Legends of Tomorrow for a Q&A and, of course, lots of laughs! Exist certain to tune in to go the inside scoop on favorite moments from by seasons and what they have in store for season six. Series stars Caity Lotz, Nick Zano, Matt Ryan, Tala Ashe, Jes Macallan, Olivia Swann, Amy Louise Pemberton and Shayan Sobhian join executive producers Phil Klemmer, Keto Shimizu and Grainne Godfree for a panel chastened by Entertainment Weekly's Chancellor Agard.

Lookout the CW's heroes battle it out now in Superhero Fight Guild two.0. Arrow, The Flash, Supergirl, and DC's Legends of Tomorrow return this October on The CW!

Everyone's favorite fuzzy toy-turned furry god will once once more be a hero as he tries to salve Christmas. When Sprinkles, an efficiency-obsessed elf, decides that Christmas would run meliorate without Santa Claus, Beebo and his friends travel to the North Pole to aid discover what truly makes Christmas meaningful.

Time Master Rip Hunter puts together his diverse team to fight immortal villain Vandal Savage who is on the verge of destroying humanity in 2166.

The team battles Vandal Cruel, and Atom'southward suit falls off and lands in the incorrect hands. Stein realizes the all-time manner to retrieve information technology is by contacting his younger self. Snart and Rory plan to steal a cardinal chemical element in defeating Savage. Carter helps Kendra recall something vital.

Rip decides to weaken Vandal Savage by going after his fiscal assets. Rip and Sara infiltrate Savage'southward bank, but are discovered by his men. Snart and Rory talk Jax into taking the spring ship back to Central City so they tin steal a valuable emerald.

Nuclear scientists mysteriously disappear when Vandal Cruel retreats backside the Iron Curtain in the early on 1980s. The squad follows Vandal's trail in an endeavor to find his adjacent target, while Ray bonds with a cute Soviet scientist. Stein pushes Jax to be improve, which frustrates Jax and ultimately threatens the Firestorm matrix. Rip asks Sara to train Kendra.

After some of the Legends are captured and thrown into a Russian gulag during the peak of the Common cold War of 1986, Snart leads the squad in an elaborate escape plan to free their comrades. However, Rip gives Sara a secret side mission that could prove not only to be a liability, but fatal to the team.

When a malfunction sends the Waverider crashing into 2046 Star City, our heroes face a startling version of their own future where they never stop Vicious and never return home. The urban center is in ruins and overrun by criminals, which thrills Rory. Sara is despondent over the destruction of her dwelling house and stunned when she learns what happened to her erstwhile friend, Oliver Queen.

After receiving a distress phone call from some other timeship stranded in space, Rip decides to answer the phone call in order to use the other ship's computer to track Savage. The team is suspicious and warns him this could be a trap merely he moves forward with his plan. Ultimately, the team was right and they have to battle fourth dimension pirates. With most of the team captured, it is up to Professor Stein to rescue them all.

The team tracks Savage to a small town in Oregon during the 1950s. Upon arrival, they detect there have been a contempo string of murders and they suspect Vicious is involved. Professor Stein and Sara go undercover at a psychiatric infirmary, where Savage is working as a doctor, to find out his plan. While there, Sara meets a nurse named Lindsay and sparks fly. Meanwhile, Ray and Kendra pretend to be a married couple to gain the neighborhood's trust, but an interracial couple in the '50s isn't something that goes unnoticed. Before long, Fell is at their door.

Ray, Sara and Kendra are shocked after they scout the Waverider fly off without them, leaving them stranded in the '50s. Afterward waiting months for their teammates to come back, the iii realize they must move on with their lives. Ray and Kendra bond equally a couple simply Sara decides to return to the League of Assassins and Ra's al Ghul.

Rip tells the team they are headed to the future to take out a powerful ally that Fell needs in society to conquer the world. However, when Rip reveals the ally is a 14 year-one-time boy who will i mean solar day grow into an evil dictator, the team is separate near the morality of killing a child, even if it does save the world. Meanwhile, Sara talks Snart through a rough patch and Ray learns something that could impact his future with Kendra.

The Legends travel dorsum to the Old Wild W and proceeds the aid of a true fable, a morally ambiguous gunslinger with a penchant for danger, Jonah Hex, who has been battling outlaws and gangs and happens to know a affair or two virtually time travel. Hex warns the Legends to be actress careful in their journey to the modest town of Salvation.

The team is targeted past The Pilgrim, a deadly assassinator who wants to erase the Legends from the timeline by killing their younger, non-superhero selves. As a protective countermeasure, Rip decides Sara, Snart, Rory, Professor Stein and Jax need to kidnap their past selves first earlier The Pilgrim gets to them. Coming confront-to-face with the younger versions of themselves proves to be both a physical and emotional challenge for certain members of the team who would rather forget their past. Rip tells them he has a refuge for their precious cargo – an orphanage that raises futurity Time Masters and where he himself grew upward.

Rip takes the squad to London in the yr 2166, 3 months before his family is killed. He believes this to be their final opportunity to have out Fell who is, unfortunately, at the height of his power. However, the team discovers two key elements to defeating him – Vicious'due south daughter and the means to kill Savage once and for all.

After numerous attempts in many different time periods, the squad has successfully captured Vandal Fell. However, Savage tells Kendra that he tin can reunite her with Carter so she struggles with whether she should kill him. Rip decides they will deliver Brutal to the Fourth dimension Masters which doesn't sit well with Snart and Rory. The duo decides it may be fourth dimension to spring ship and return to their onetime life. Meanwhile, Brutal taunts Ray virtually his place in Kendra's life.

Being in the vicinity of the Time Masters leaves Rip and Rory incredibly disturbed for very dissimilar reasons. Meanwhile, Sara takes over the Waverider, Kendra is reunited with Carter and Snart decides he might be a hero after all.

After the numerous sacrifices the team has made since the beginning of this ride, Rip decides that it'south time they each decide their ain destiny and returns them to Central Metropolis a few months after they get-go left. Returned to their normal lives, each squad member must individually determine if they are willing to sacrifice everything in order to save the world. Meanwhile, Sara visits with her father who delivers some heartbreaking news well-nigh her sis.

Dr. Nate Heywood, an unconventional historian, makes a shocking discovery. Nate and then seeks out Oliver Queen for assist to discover the scattered Legends. In one case reunited, they try to protect Albert Einstein from being kidnapped before the Nazis destroy New York City with a nuclear bomb. Meanwhile, Ray notices that Sara has a mission of her own, which leads them both to face her nemesis, Damien Darhk.

The Legends travel to Nazi-occupied Paris and are surrounded by the Justice Guild of America. They discover a time aberration that threatens the JSA, but the JSA doesn't want their help. Meanwhile, Nate tries to prove he should be part of the team.

Nate is shocked to learn he has powers and accidentally lands himself and Ray in Feudal Japan. Sara, Vixen and Rory agree to find Nate and help him master his powers so he tin can defend a Japanese hamlet from the Shogun and an army of samurai warriors. Meanwhile, Jax and Stein stay back to help repair the ship and find a secret compartment but decide non to tell the rest of the team what they larn.

The Legends discover a fourth dimension aberration in 1863 and must fight for survival during the Civil State of war with Confederate soldiers who have been turned into zombies. With the Civil War outcome hanging in the balance, Jax participates in a daring mission by going to a slave plantation with Amaya. Meanwhile, Sara begins to feel the brunt of the decisions she has to make as the leader; and Ray struggles to detect his purpose on the team.

When the Legends trace a timequake to President Reagan's White House, they are shocked to find their one-time enemy Damien Darhk is now a Senior Adviser to Reagan. Every bit the team works to uncover what Darhk has up his stray sleeve, Sara struggles with the choice of getting revenge or helping with the team's larger mission. Thinking that the JSA members could be of help, Amaya and Nate intermission into the JSA and are surprised at what they discover. Meanwhile, Stein tries to prevent his younger self from creating an even bigger time Abberation.

The Legends are still reeling from the news that their time travel-nemesis is a speedster when they are alerted to an Aberration in the Old Westward. When the Legends arrive they notice their one-time friend Jonah Hex in trouble with his arch-nemesis, Quentin Turnbull. The team soon discovers that they need to finish Turnbull and his gang from acquisition the West and branding it his own lawless territory. To Hex's surprise, Sara is in charge and dispatches the squad. Rory is ecstatic to exist in the Wild West, but Sara makes Amaya work with him to go on him on task, which is easier said than washed. Meanwhile, Nate, Ray and Jax try to infiltrate Turnball's gang, but find themselves in a shootout leaving Nate'due south confidence shaken.

Afterward learning the Dominators' plan for the globe, the Legends must work together with The Flash, Supergirl and Dark-green Arrow to kill them once and for all. Meanwhile, Stein figures out, with the help of others, how the team can terminate the Dominators, but is distracted by the aberration he realizes he created in 1987. The crossover starts on Supergirl S02E08 Medusa (I), The Flash S03E08 Invasion! (II) and Pointer S05E08 Invasion! (Iii).

When a new Time Aberration is discovered by the Legends, they observe themselves headed to 1927 Chicago. The Legends apace realize that they have been set upwards past Eobard Thawne, Damien Darhk and the newest member of the Legion of Doom, Malcolm Merlyn. While everyone is trying to help fix what they think is the mission, Jax encourages a reluctant Stein to share his hugger-mugger with the other Legends. Stein is taken captive and Sara must make the tough choice of either stopping the Legion of Doom or saving Stein. Meanwhile, Rory gets an unexpected visitor and is not sure how to handle it.

When Damien Darhk and Malcolm Merlyn endeavor to capture Rip Hunter in 1967, they create an Aberration big enough to draw the attention of the Legends. Even so, when the team arrives they discover that Rip has no memories of his past due to "fourth dimension migrate" and is just a graduate film student. Later trying to convince Rip of who he was, they detect that he possesses an incredibly powerful antiquity known every bit the Spear of Destiny, which the Legion of Doom is after. Ray and Nate realize that the Aberration has too affected them personally making it difficult to help the team. Meanwhile, Rory asks Stein for help and makes him hope to keep it a underground from the team.

The Legends are determined to find and rescue Rip, just first must focus on locating the Spear of Destiny. Stein thinks he has the perfect person to assist but knows involving her will be risky. Meanwhile, Malcom Merlyn and Damien Darhk realize that Thawne is pitting them against each other.

When The Legends notice a new Time Abnormality they learn they must travel to the wintertime of 1776 to protect George Washington and the American Revolutionary War. Unfortunately, things don't become as planned, forcing Sara to send out Nate and Amaya to help. Meanwhile, Jax and Stein who are decorated protecting the incapacitated Waverider from their new enemy, are forced to step into roles that they don't recollect they are prepared for.

The Legends continue their quest to hunt down the Spear of Destiny earlier the pieces autumn into the hands of the Legion of Doom. The Legends discover that pieces of the Spear are each being guarded in different time periods past members of the JSA. Their kickoff stop is the hereafter where they find Dr. Mid-Nite which eventually leads them to the past and Rex Arthur'southward Camelot, where Stargirl is protecting her piece of the Spear. In order to protect the Spear shard from the now-evil Rip Hunter, the Legends must join forces with the Knights of the Round Table.

Later capturing Rip, he forces the Waverider to crash, leaving the Legends stuck seventy million years in the by. Ray leads Amaya and Nate to recover a vital slice of the ship. In an effort to get the "adept" Rip back, Rory suggests they enter Rip'south mind, but what Sara and Jax discover in his subconscious is not pleasant and they must fight evil versions of themselves. Meanwhile, Nate and Amaya continue to get closer, only it could crusade serious ramifications.

When the Legends rail Commander Steel to NASA Headquarters in 1970, they larn where Nate'southward grandad hid the last fragment of the Spear of Destiny. The team notices a time aberration during the Apollo 13 mission and believes that the Legion of Doom might be involved. As the Legends journey into space to intercept Apollo thirteen, the Waverider suffers massive internal damage and Ray's life is left in jeopardy when he is stranded on the moon. Meanwhile, tension grows between Rip and Sara as to who is the leader of the team.

The Legends must devise a plan to think the last remaining fragments of the Spear of Destiny from the Legion of Doom. They detect themselves in France at the height of World War I faced with the knowledge that they must destroy the mystical object. They enlist the assist of a soldier by the name of John Ronald Reuel Tolkin and notice that the Spear is leading them into the heart of the war. Meanwhile, the squad must all resist the temptation of the Spear, and the return of a former teammate.

The Legion of Doom rewrites history after obtaining the Spear of Destiny, potentially changing the Legends forever.

When a massive timequake rocks the ship while the legends are preparing for their next destination, they must suspension a central dominion of time travel.

When the Legends realize that they broke the timeline, Rip Hunter arrives with his new arrangement - the Time Bureau - to relieve them of duty. The Legends are thrilled to get a chance to put the squad back together but a new threat arises when Rory spots Julius Caesar in Aruba. Sara, Nate and Ray devise a plan to steal the Waverider back from the Time Bureau in order to endeavour and finish Julius Caesar from acquisition the modern world.

The Legends observe themselves in 1870 to prepare the anachronism which happens to be at P.T. Barnum's fledgling circus. Withal, Nate and Ray accidentally free a saber toothed tiger, creating a bigger problem. Meanwhile, P.T. Barnum is on the hunt to capture Nate and Ray to make his evidence even more heady for the oversupply.

When Sara receives a distress call from their "befriended" amanuensis at the Fourth dimension Bureau, she learns that they have been tasked with going to the time to come to capture a rogue fourth dimension traveler. Unfortunately, the Legends make things worse past trying to protect an outlaw named Zari, to hopefully lure in the time traveling assassinator. Meanwhile, Stein tries to diagnose Amaya's condition, merely Nate discovers an unusual treatment that Amaya begrudgingly agrees to.

The Legends learn that Ray Palmer will dice because they broke time, causing them to race back to 1988 to attempt and save his life. When they arrive, they are surprised to learn that young Ray Palmer has befriended a time-displaced infant Dominator putting him in damage's way with the government and the Dominator's mother. New to the ship and missions, Zari must observe her place and learn to trust the team. Meanwhile, Stein begins working on a secret project on the ship which makes Rory and Jax suspicious.

When Nate thinks he has institute a pattern to the anachronisms, it leads the Legends to London in 1897 to hunt downward a time-traveling vampire. When they go far in London, they run into Rip, but not everyone welcomes him back so quickly, leaving Sara to make a tough selection in the end. Amaya tries to connect with Zari, but she is still struggling with being part of the team. Meanwhile, Stein discovers what Ray and Jax are upwardly to and is non entirely pleased.

When the Legends rails down an anachronism in 1930s Hollywood, they discover it'due south none other than a time-displaced Helen of Troy and she's just started a war betwixt ii film studios. Equally the Legends try to fix history and return Helen to the Statuary Age, things get complicated when they are blindsided by the appearance of a former enemy. Sara contemplates an offer she is made, which would brand the Legends leave the anachronisms exist. Meanwhile, Stein and Jax find themselves in an unusual predicament.

With Sara out of committee, the team finds a new Anachronism that leads them to the jungles of Vietnam and correct in the heart of the state of war. Ray, Amaya and Zari pose as journalists and trek through the jungle when they are lead to time-displaced Gorilla Grodd. Meanwhile, Nate and Rory run into someone Rory knows which give a glimpse into his past.

Barry and Iris's wedding brings the gang together, merely things get amiss when villains from Globe-10 attack the ceremony. All of the superheroes band together with help from their super friends like Citizen Cold, The Ray, Felicity Smoak, Iris West and Alex Danvers to take on their most formidable villains nonetheless. Earth's mightiest heroes - Dark-green Arrow, Supergirl, The Flash and White Canary - lead their teams into battle to save the earth. The crossover starts on Supergirl S03E08 Crunch on Earth-X (I), Arrow S06E08 Crisis on World-10 (II) and The Wink S04E08 Crunch on World-X (Iii).

Rattled past contempo events, the Legends swoop into work which finds them investigating an Anachronism in a Viking settlement in the New World. The Legends realize that the Norsemen are worshiping an artifact as their god and are surprised past the artifact's origin. For the beginning time, Sara is worried that they might need back up when Damien Darhk shows up. Meanwhile, Jax finds a loophole that could potentially change history, simply it is a gamble he is willing to take.

After Sara's come across with Mallus, the Legends are paid a visit by John Constantine, a demonologist detective. The Legends agree to accompany him to a present-twenty-four hour period psychiatric infirmary and they are surprised to discover who Constantine is trying to assist. During the exorcism, Sara, Leo and Constantine go missing, leaving Ray and Zari to try to take care of Constantine'south client. Meanwhile, Amaya and Nate again come up face to face with Kuasa.

Afterward the team returns from a mission, Zari finds herself trapped in a fourth dimension loop that results in the Waverider blowing up over and over over again. Zari soon begins to suspect that the reply to stop what is happening might prevarication subconscious among her fellow shipmates' secrets. But in investigating them she starts to understand her place on the team.

When Sara decides to take some individual time, the Legends pursue a lead on the whereabouts of the long-lost Globe Totem. Without Sara'due south knowledge, the Legends find themselves in 1717 to hunt for Blackbeard'south long-lost treasure, only in true Legends mode things go awry. Meanwhile, Ray feels guilty about something he has done and tries to make amends, which lands him in even bigger problem.

When Damien and Nora Darhrk take Ray hostage they force him to try and fix the Burn Totem, but Ray tries to utilize the power struggle between them to his advantage. Ray and Nora discover themselves working together in 1960s East Frg in order to fix the totem, just soon come face to face up with a younger and deadlier version of Damien Dahrk. Meanwhile, Sara seems to be taking positive steps in her personal life.

When the Legends learn that a mysterious tragedy destroyed Memphis in 1954, thus eradicating the birthplace of rock and scroll, they embark on their most important mission - to salvage music. Nate is excited to show Amaya why music is important to him and he is surprised it leads to a stone legend every bit well as the sixth and last totem, the Death Totem. Meanwhile, Zari helps their newest member endeavour to adjust to the team.

When Mallus' power over Sara resurfaces, she unwittingly becomes the bearer of i of the Totems. Rory must conquer his dark side in society to wield his own Totem ability to assist salvage the crew. Meanwhile, Agent Sharpe notices that something is wrong and recruits someone unorthodox to help.

When Ava disappears, Sara and Ray set out to discover her subsequently some prodding from Time Bureau agent Gary and a disturbing truth nearly Ava. Amaya tasks Zari with helping train Rory in controlling his own Totem power. Meanwhile, Nate and Wally gear up out on a mission that goes awry when they pair with an unlikely person to try and become a Totem.

With the timeline barely stable, the Legends must tackle ii anachronisms at the same time to attempt and go along Mallus at bay. Sara and Rip team up to stop Grodd from going after a item target leaving Nate and Wally to stop Amaya from changing her future. Meanwhile, the Legends think they have found a way to destroy Mallus, simply they will have to create an uneasy alliance with one of their enemies.

The Legends plan to vanquish Mallus by using the totems doesn't become as planned, forcing Rip to improvise. The team finds itself regrouping in the Wild West where they run across their quondam pal Jonah Hex. Sara leaves Ray in accuse of watching Damien Darhk, while she comes up with a new plan. Meanwhile, Amaya is adamant to find a way to employ the totems to destroy Mallus.

Later the Legends defeated Mallus and wiped the final anachronism from time, they find themselves in unfamiliar territory with the Time Bureau. All that changes when Constantine informs Sara of a new magical threat that leads the squad to Woodstock. Constantine thinks he knows how to defeat the new threat, but will need the assistance of the squad and their special klepto talents to help with his spell. Meanwhile, Nate and Rory go on an adventure leaving Nate facing someone from his past.

When the magical Time Seismograph goes off, the team finds themselves headed to the Salem witch trials. Sara notices that Zari is taking this case personally when she promises to salvage a mom, who is being accused of being a witch. However, the team quickly learns that there is a magical beast in the boondocks creating problems they hadn't been expecting. Meanwhile, Nate and Ava piece of work together to effort to keep their Time Bureau funding by proving to them that magic exists.

When the Legends discover a avoiding is hiding in 1970's London, they realize he is office of a gang that is targeting the British Monarchy. Trying to terminate the gang, they realize someone from the Legends must infiltrate them. Surprising everyone, Ray is the one to gain their trust after he is put through a serial of tests with aid from Sara and Rory. Meanwhile, Gary shows Nate the ropes at the Time Agency, but it turns out to be anything other than an ordinary day at the function.

When the Legends notice that kids at a summer campsite have disappeared, Sara, Ava, Ray and Constantine discover themselves as the new camp counselors. At camp, Ava struggles to get along with the kids, merely Constantine whips up a potion that helps Sara and Ava bond with the children. Luckily, the squad finds clues to the whereabouts of the missing kids, but the boxing to salvage them leaves ane fellow member in bad shape. Meanwhile, Rory and Zari are tasked with watching the fugitive and Rory finds a kinship with their "prisoner."

A new fugitive is on the loose in 1951 Tokyo and Sara, Zari, Rory and Charlie try to capture it. Every bit Constantine struggles to recover, Ray knows that magic might be the only affair that tin can save him but must look exterior the squad for help. Meanwhile, Ava joins Nate and his family unit for an unconventional Thanksgiving dinner.

When Hank Heywood confronts Ava nigh the spending habits of the Legends, Nate steps in to endeavor and shine things over past inviting Hank on to the Waverider. The Legends then show Hank what they do past visiting 1920s Paris, trying to capture the newest Fugitive. Meanwhile, Mona is trying to make a good impression with Ava, but her over eagerness gets her and Ava stuck in a cell instead.

With Rory and Ava at odds, Sara tries to come upwards with a mode for them to become along, but all is put on concur when a new magical creature attacks the Legends. Constantine is forced to confront his tragic past but it could accept devastating consequences for the rest of the team. Meanwhile, Mona has a trounce on someone she works with and gets some advice from Nate.

After Constantine breaks the primal Legend rule—you can't change the past—he, forth with Charlie and Zari try to deal with the ramifications without telling the rest of the Legends. Even though Zari encourages them to just set the problem, Constantine and Charlie are adamant to discover another way, but only continue to brand things worse.

When the Legends hear that Mona has let a fugitive go, they must head to 1961 Mexico City to clean upwards her mess. Mona tries to convince the Legends and the Agency that the people responsible for releasing the fugitive were some mysterious Men in Black and not her. With no evidence to back up her theory, the Legends must make up one's mind if they should trust her and get against the Bureau. Meanwhile, Nate and Zari keep a recon mission to observe out what Hank might be hiding from everyone.

When Hank commandeers the Waverider in 1973, the Legends find themselves on the run in an RV later kidnapping the President who is simply able to tell the truth. With the assistance of Constantine, they discover the reason that none of them tin lie making for an uncomfortable family unit road trip. Meanwhile, Nate and Zari, with the help of Nora and Gary, work together to find out what Hank is really up to.

When Mona discovers that her favorite author, Jane Austen, might be at the epicenter of a magical alarm, Mona, Sara, Charlie and Zari find themselves in 1809. With Nate still dealing with family issues, Constantine and Rory perform a séance and receive a message from the other world that rocks Constantine to his core. Meanwhile, Ray and Nora are forced into close quarters.

With darkness on the rise in 2019, the squad realizes that a new host of problems have risen equally they take been cleaning upwards history. Sara tries to save Ava from a fate worse than expiry while contesting her own demons. Nora and Constantine work together to take down a powerful demon. Meanwhile, Zari gets unsolicited advice from Mona, Charlie and even Rory.

While Ray is worried nearly Nora, he is all of a sudden faced with his ain problem that forces him to do the unthinkable. Nate and Zari are stuck in an awkward limbo, so Sara devises a plan to send them on an piece of cake mission together. Meanwhile, Charlie and Rory are approached with a lucrative offer that could upend their lives.

With Constantine missing, the Legends struggle to find a way to runway him. When Sara hesitates to make a tough call, Rory steps up creating a wedge in the squad. Meanwhile, Ava gives Gary the responsibility of handling the Bureau performance reviews for all the Agents.

With things getting out of command, Sara and Ava concoct a assuming plan to take back the Time Bureau. Merely when things get awry, Zari and Charlie must work together to detect what Neron is planning. Elsewhere, Constantine is given a tough choice on who to save from Hell.

While on a mission to find Ray, Constantine and Nora discover Neron'due south evil programme. Nate convinces the Legends to think outside the box and suggests a unsafe plan to unite magical creatures and people to save the world.

"Worlds lived, worlds died. Nothing will ever exist the same." The crossover starts on Supergirl S05E09 Crunch on Space Earths: Part I (I), Batwoman S01E09 Crisis on Infinite Earths: Part Two (II), The Flash S06E09 Crisis on Infinite Earths: Function Iii (Three) and Arrow S08E08 Crisis on Infinite Earths: Part Four (IV)

Sara, Ray and Mick are shocked to discover that the Legends take become famous. The Legends discover that their new problem is Rasputin. Constantine thinks he knows the reason for new time blips and informs the team that it won't be like shooting fish in a barrel to defeat.

When a new blip lands the Legends in 1947 Los Angeles, it puts them on the trail of Benjamin "Bugsy" Siegel who seems to take pleasure in fraternizing with Hollywood Aristocracy. Sara, Ray and Constantine devise a programme to capture him while Ava and Rory sit on the sidelines for the time beingness. They presently realize that they need to worry less nearly Bugsy and more virtually his girlfriend. Ava is struggling with being on the sidelines with Rory. Meanwhile, Nate accompanies Behrad to his dad'due south birthday, where Nate meets Behrad's sister, Zari, who seems familiar to him.

When the Legends observe a new Encore, Sara, Rory and Ava end up crashing a high school reunion to attempt to cease a serial killer from finishing unfinished business concern. The Legends devise a program to send Nate, Ray, Nora, Behrad and their hostage Zari, dorsum in time to try and intervene in social club to effort to save everyone including them. Meanwhile, Constantine is bellyaching that Charlie has been squatting in his quondam home, only it might be the blessing in disguise they were not looking for.

When Sara is chosen away on business organisation, she leaves Ava in charge and Ava tries to impress the team every bit they try to accept on their latest Encore, Marie Antionette. With Zari all the same on the send, Behrad convinces the squad to bring her along on the mission which they all hope isn't a fault. Meanwhile, Constantine finally confronts someone from his by with the help of Charlie, which leads him on a journey through his past.

With Sara still away from the Waverider, the Legends find a new Encore with Ava'south new invention, the Prognosticator, and must at present try to defeat Genghis Khan in 1990s Hong Kong. Constantine'south life is hanging in the balance, and Ray, Nora and Gary all try to aid him, but Constantine tries to make a deal with Astra instead. Meanwhile, Behrad has been confused nigh Charlie's recent beliefs, merely they all learn why Charlie is trying to out run her past and from what

Ray plans a appointment dark for him and Nora, but all goes amiss when an Encore shows upwardly making the squad retrieve on their feet and create a lie to keep the Encore at bay. While trying to fool the Encore, Ava learns what Sara was really doing while she was away and confronts her. Charlie and Constantine make a deal to piece of work together, which will do good both of them. Meanwhile, Rory is upset when he gets negative comments about his book, so Zari helps track down who the critic is, and Rory gets more than he bargained for.

The Legends continue their hunt for pieces of the Loom of Fate and find themselves face to face up with William Shakespeare. Ray, Nate, Rory, Constantine, Charlie and Behrad stay a fiddling longer on the mission making things worse after lying to Sara. Meanwhile, Ray and Nora make some other big life decision that leaves the team surprised and best buds, Nate and Ray, on the outs.

Sara, Constantine and Charlie detect themselves in British Columbia searching for some other slice of the Loom, but they see a problem they couldn't have foreseen. Zari has been having problem feeling like herself, so she goes on meditative journeying at the suggestion of Behrad. Meanwhile, Ava volunteers to try and assistance Rory with a personal problem.

With Sara recuperating from her latest battle, Charlie starts to discover something might non exist correct with her. Still searching for the Loom, Constantine and Zari find themselves trapped in a 1910 boarding house with a slew of out-of-fourth dimension Encores. Meanwhile, Ava, Gary and Rory take a trip while Nate and Charlie hold down the Waverider.

Anybody is eager to utilise the Loom of Fate, but the team must make up one's mind who they want to bring back first leaving Charlie to make a tough choice. Sara struggles to understand what has happened to her and with the help of Constantine and Ava, they try to figure out how to assist her. Meanwhile, Rory has a guest on the send that he is trying to impress.

The Legends find themselves going back to college and course a sorority in order to try to retrieve an ancient artifact called the Chalice of Dionyus that will assist Charlie operate the Loom of Fate. Proud to exist back at his college, Nate falls under Dion's spell, letting him know of Sara, Astra, Ava and Charlie'southward plan to get the loving cup. Meanwhile, on a father-daughter weekend, Rory takes Lita on a higher tour, but Rory bails on Lita for an unexpected reason.

After drinking from Beaker, the Legends have immortality for 24 hours, which gives them time get to the Waverider and use the Loom of Fate. However, they quickly discover that the sisters have stolen the Waverider and they are stuck at Constantine'due south house in the middle of nowhere in London during a Zombie Apocalypse. Meanwhile, Gary is left on the ship and once he discovers what is going on, he takes something important to the sisters.

Afterwards Charlie does the i thing that goes against her nature when information technology comes to her sisters, she tries to protect the Legends by scattering them in dissimilar television set shows. Of grade, in true Legends manner some can't just be blissfully ignorant and happy but figure out a fashion to end up messing with the organisation.

Still controlled past the Fates, the Legends observe themselves in 1984-esque globe, they soon discover that things aren't every bit they idea they would be. The Legends must convince the civilians to trust them and stand up up for their right to choose, but the Fates don't make it easy by resurrecting the Encores over again.

Subsequently a night of celebrating their beating the Fates, the Legends quickly discover that Sara is missing. Ava sends Rory and Behrad to follow a lead on who can possibly help them find Sara, while Constantine tries to piece of work his magic. Meanwhile, Sara does all she can to attempt to escape but is shocked to larn who ane of her kidnappers turns out to be.

The Legends discover themselves tracking an Alien in 1950s San Bernadino and having to effigy out what is making the town become on a feeding frenzy. Meanwhile, subsequently crash landing, Sara tries to figure out a plan and runs into none other than Amelia Earhart.

The Legends find themselves in 2045 trying to defeat an Alien warrior which leaves Zari no choice only to enter a popular singing contest. Sara finds herself struggling later beingness attacked merely someone familiar helps her to go on searching for refuge. Meanwhile, Zari and Constantine have a much-needed chat with each other.

The Legends are shocked when Rory takes command and manages to find the location of an important Alien, but he as well lands them in the middle of the Cuban Missile Crisis. The team makes the decision to divide, leaving Nate and Zari to work together to terminate a nuclear disaster alongside JFK while Behrad tries to leverage his newfound friendship to stop Castro from starting a state of war. Meanwhile, with Spooner'southward help, Rory makes an unlikely deal that could lead him on a solo mission to find Sara.

With Astra now a mortal, she finds it difficult to conform to the existent world with no guidance from Constantine. Frustrated and lonely, Astra makes a new friend who promises to help her, but her eagerness for the easy way out could have some real repercussions for those closest to her. Meanwhile, Sara meets the person responsible for her kidnapping and tries to convince others to assistance her escape.

Mick takes the Waverider and Kayla to try and find Sara, but these enemies find themselves needing each other to survive after landing on the possible planet Sara is existence held captive. Afterwards a report of an Alien attack, the Legends return to their new headquarters where both Spooner and Astra try to connect to the Alien. Meanwhile, Sara devises a program to escape by using her charm to win over Bishop.

With Ava a wreck, the Legends brand a final-ditch effort to keep Sara from existence abducted in the first place, even knowing that it volition alter the timeline. Sara grapples with a discovery about herself and is shocked when Rory finds her on the mystery planet. Meanwhile, Spooner envisions what her life would be similar if she hadn't joined the Legends.

With everyone finally back together, the Legends find themselves looking to Nate to keep everything calm while in the erstwhile West on a mission to find an alien. Subsequently trying to continue things normal, Sara reveals her secret to Ava and the team, leaving them all shocked. Constantine looks to Gary who might have the respond to his problem. Spooner and Astra are forced to work together despite their clashing personalities which ultimately helps push button them to strop their powers.

Behrad is disappointed because the Legends take forgotten his birthday. Meanwhile, Rory'south beliefs has been a petty off, and then Sara and Gary become adamant to find out what happened, but Rory gets some unexpected news from his girl, Lita.

With Constantine obsessed with getting his powers dorsum, he convinces Spooner to bring together him on the quest to find the Fountain of Imperium. After they find themselves at the end of the Spanish Civil War, Spooner makes an unexpected bail with someone she feels the need to protect. Meanwhile, Sara and Lita are concerned about Rory's wellness, so they endeavour to convince him to take it seriously.

When the Legends track down another Conflicting pod, they find a device that transports them to a cosmic bowling alley. Spooner makes a bet confronting the reigning champs for a ride back to the Waverider, but not anybody is happy near the plan when they realize what they are up against. Elsewhere, Nate plans a romantic appointment for him and Zari, but cipher goes equally planned. Meanwhile, Behrad and Gary effort to distract Ava from what's going on with wedding planning.

The Legends are ready to get back home, simply after Constantine overloaded Gideon, they are going to accept to go the old way way to preserve the ships energy. Trying to entertain themselves, tensions first to grow high, and so Gary suggests playing a murder mystery game to pass the time. Meanwhile, Rory and Gary bargain with an unexpected invitee that arrives on the Waverider.

With the Legends on high warning with their unwanted invitee in their custody, Ava is tasked with the interrogation while Nate and Sara watch. Rory is struggling with the terrible hurting in his caput and Gary tries to assistance to manage it the best he can. Meanwhile, Zari enlists Astra and Spooner'south help to figure what is going on with Constantine.

When Astra and Spooner find themselves as stowaways, they larn that Constantine is yet chasing the Fountain of Imperium and detect themselves in 1920s Texas. With the rest of the Legends stranded, they come up with a plan to go assist by using Rory as bait that will too assist reunite him with something that is special to him. Meanwhile, Spooner learns some information about her past that she wasn't expecting.

When Sara realizes Bishop's plan, Ava convinces Sara to allow the Legends to make exception to the rules to help fight back. Behrad comes upward with an interesting plan, that allows Sara to connect with an old friend. Meanwhile, amongst a battle Sara and Ava make an important decision just demand the help of the team to pull it off.

After defeating the aliens and saving Earth, the Legends find themselves stranded in 1925 Odessa, Texas with a destroyed Waverider. Wanting to assist fix things, Astra tries using her powers, which creates unwanted attending from the town and that of the new Managing director of the Bureau of Investigation, J. Edgar Hoover. Realizing they demand to escape, Sara and Ava create a distraction by going on a criminal offense spree with Hoover hot on their tails. Meanwhile, Zari is finding information technology hard to get over Constantine, so Behrad suggests the only thing he knows that can help.

While the Legends contemplate how to get to New York City, Behrad discovers Hoover has train tickets to DC and Sara and Ava come up with a program. With Zari stuck without the internet, she is forced to take a digital detox and becomes obsessed with figuring out who blew up the Waverider. Meanwhile, Astra and Spooner accept stayed behind in Texas and are dealing with the backwash of Astra'south special spell.

With Astra, Spooner and a now-human Gideon trying to relieve the Legends, Gideon becomes overwhelmed by her new homo choices sending her into a catatonic state. Astra and Spooner combine their powers to enter Gideon's mindscape and notice that a virus is trying to erase all of Gideon'southward memories. Acting fast, they devise a programme to defeat the virus before it's too late. Meanwhile, the Legends are well-nigh to get up against a powerful new foe.

When the Legends arrive in Chicago, they come beyond a speakeasy that caters to a diverse crowd, however their presence results in upsetting a mob who in turn burn down down the social club. Wanting to make things right, Zari demands they help to set the club by throwing a party, with a special operation by The Bullet Blondes, to help raise money to rebuild it. Coincidentally, Astra, Spooner and Gideon are also in Chicago and feel compelled to assist a female musician sever ties to the mob, while also trying to achieve the Legends.

After Sara, Ava, Behrad and Gary arrive in New York City, they rails down Dr. Gwyn Davies, who isn't the scientist they expected. Astra, Spooner, and Gideon are still trying to stop the Legends from using the time auto, but they run into some more than setbacks forth the style. Meanwhile, in the pocket dimension Nate and Zari piece of work together on the Hoover situation as well how to brand their future together work.

When the Legends and Gwyn finally time travel, the time machine goes haywire leaving them stranded in a lush forest with no thought when or where they are. Seeing that Sara and Ava are noticeable stressed, Nate takes over and gives everyone tasks to prepare camp to go along everyone occupied. Meanwhile, unbeknownst to the Legends, someone keeps trying to destroy the anomalies that proceed popping up which could create bigger ripples throughout history.

When the Legends crash country in 1940s Seattle, they find themselves right in the middle of WWII with a surprise invitee. Needing replacement parts to fix the time machine, Sara, Ava, Astra, Spooner and Gideon discover themselves working in different sections of an plane mill alongside "Rosies." With Astra frustrated with inequality in the workforce, she takes matters into her own hands. Meanwhile, Behrad offers to play host and help teach Nate most Persian culture and etiquette.

Sara starts to realize her team is making questionable choices when information technology comes to the timeline. Trying to figure out who is behind everything, Sara discovers some harsh truths.

When Gideon jumps the fourth dimension auto into the Manor Dimension, which lands in Hell, Astra realizes that a damned xc'south reality testify coiffure sneaks into the estate. With the reality show crew causing emotions to spike, Sara and Ava share their true feelings most their roles equally Co-Captains. Behrad seeks advice almost Astra from Nate and Zari but Behrad finds that his past is put on display instead.

With the Legends tired of existence chased by an evil A.I. and her robo-soliders, Sara decides to create an aberration that will permit the team to take back the Evil Waverider. However, they notice themselves in a bar for time-travelers and quickly acquire that this "stock-still point" is popular with time-travelers, leaving Sara questioning her odds at winning. With Behrad and Astra growing closer, Zari and Spooner are forced to awkwardly interact with each other every bit the rest of the Legends are paired up on the mission. Meanwhile, Ava hears Gwyn'south program to save his beau, and is forced to remind him of the consequences in he succeeds.

With some help from an unexpected person, the Legends pause a fixed betoken, creating an aberration that volition concenter the Evil Waverider. The Legends are before long shocked at who has been hunting them and Sara tries to negotiate which doesn't get equally planned. Seemingly out of options, Gwyn rises to the occasion by using his armed services experience and hatches a stealth program. Meanwhile, Gary helps Astra realize what she is side lining Gideon from the mission.

With Gideon hurt, the Legends only accept 1 style to save her. Once Evil Gideon is active, she continues to try to destroy the Legends, until Gideon reminds her of a certain protocol she must follow. Trying to help, Gideon negotiates a deal to save the Legends merely to get them to agree, she breaks a major rule. Meanwhile, the Legends come upwardly with another plan that could potentially solve all their problems.

The Legends are all disappointed and hurt by Gideon's actions, just Gideon is horrified when AI Gideon tells her about Gary. Itching to get back to doing what they love best, they realize that Gwyn has broken the treaty and must find him. Meanwhile, Sara keeps an important secret from Ava because she doesn't know how she volition react.

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